Off-by-one on range boundaries
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Move from brute-force thinking to an efficient approach using array strategy.
You are given a series of video clips from a sporting event that lasted time seconds. These video clips can be overlapping with each other and have varying lengths.
Each video clip is described by an array clips where clips[i] = [starti, endi] indicates that the ith clip started at starti and ended at endi.
We can cut these clips into segments freely.
[0, 7] can be cut into segments [0, 1] + [1, 3] + [3, 7].Return the minimum number of clips needed so that we can cut the clips into segments that cover the entire sporting event [0, time]. If the task is impossible, return -1.
Example 1:
Input: clips = [[0,2],[4,6],[8,10],[1,9],[1,5],[5,9]], time = 10 Output: 3 Explanation: We take the clips [0,2], [8,10], [1,9]; a total of 3 clips. Then, we can reconstruct the sporting event as follows: We cut [1,9] into segments [1,2] + [2,8] + [8,9]. Now we have segments [0,2] + [2,8] + [8,10] which cover the sporting event [0, 10].
Example 2:
Input: clips = [[0,1],[1,2]], time = 5 Output: -1 Explanation: We cannot cover [0,5] with only [0,1] and [1,2].
Example 3:
Input: clips = [[0,1],[6,8],[0,2],[5,6],[0,4],[0,3],[6,7],[1,3],[4,7],[1,4],[2,5],[2,6],[3,4],[4,5],[5,7],[6,9]], time = 9 Output: 3 Explanation: We can take clips [0,4], [4,7], and [6,9].
Constraints:
1 <= clips.length <= 1000 <= starti <= endi <= 1001 <= time <= 100Problem summary: You are given a series of video clips from a sporting event that lasted time seconds. These video clips can be overlapping with each other and have varying lengths. Each video clip is described by an array clips where clips[i] = [starti, endi] indicates that the ith clip started at starti and ended at endi. We can cut these clips into segments freely. For example, a clip [0, 7] can be cut into segments [0, 1] + [1, 3] + [3, 7]. Return the minimum number of clips needed so that we can cut the clips into segments that cover the entire sporting event [0, time]. If the task is impossible, return -1.
Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.
Pattern signal: Array · Dynamic Programming · Greedy
[[0,2],[4,6],[8,10],[1,9],[1,5],[5,9]] 10
[[0,1],[1,2]] 5
[[0,1],[6,8],[0,2],[5,6],[0,4],[0,3],[6,7],[1,3],[4,7],[1,4],[2,5],[2,6],[3,4],[4,5],[5,7],[6,9]] 9
Source-backed implementations are provided below for direct study and interview prep.
// Accepted solution for LeetCode #1024: Video Stitching
class Solution {
public int videoStitching(int[][] clips, int time) {
int[] last = new int[time];
for (var e : clips) {
int a = e[0], b = e[1];
if (a < time) {
last[a] = Math.max(last[a], b);
}
}
int ans = 0, mx = 0, pre = 0;
for (int i = 0; i < time; ++i) {
mx = Math.max(mx, last[i]);
if (mx <= i) {
return -1;
}
if (pre == i) {
++ans;
pre = mx;
}
}
return ans;
}
}
// Accepted solution for LeetCode #1024: Video Stitching
func videoStitching(clips [][]int, time int) int {
last := make([]int, time)
for _, v := range clips {
a, b := v[0], v[1]
if a < time {
last[a] = max(last[a], b)
}
}
ans, mx, pre := 0, 0, 0
for i, v := range last {
mx = max(mx, v)
if mx <= i {
return -1
}
if pre == i {
ans++
pre = mx
}
}
return ans
}
# Accepted solution for LeetCode #1024: Video Stitching
class Solution:
def videoStitching(self, clips: List[List[int]], time: int) -> int:
last = [0] * time
for a, b in clips:
if a < time:
last[a] = max(last[a], b)
ans = mx = pre = 0
for i, v in enumerate(last):
mx = max(mx, v)
if mx <= i:
return -1
if pre == i:
ans += 1
pre = mx
return ans
// Accepted solution for LeetCode #1024: Video Stitching
struct Solution;
use std::cmp::Reverse;
impl Solution {
fn video_stitching(mut clips: Vec<Vec<i32>>, t: i32) -> i32 {
clips.sort_by_key(|v| (v[0], Reverse(v[1])));
let n = clips.len();
let mut res = 0;
let mut left = 0;
let mut right = 0;
for i in 0..n {
if clips[i][0] >= t {
break;
}
if clips[i][0] < left {
right = right.max(clips[i][1]);
} else if clips[i][0] <= right {
right = right.max(clips[i][1]);
left = right;
res += 1;
} else {
return -1;
}
}
if right < t {
-1
} else {
if left < t {
res + 1
} else {
res
}
}
}
}
#[test]
fn test() {
let clips = vec_vec_i32![[0, 2], [4, 6], [8, 10], [1, 9], [1, 5], [5, 9]];
let t = 10;
let res = 3;
assert_eq!(Solution::video_stitching(clips, t), res);
let clips = vec_vec_i32![[0, 1], [1, 2]];
let t = 5;
let res = -1;
assert_eq!(Solution::video_stitching(clips, t), res);
let clips = vec_vec_i32![
[0, 1],
[6, 8],
[0, 2],
[5, 6],
[0, 4],
[0, 3],
[6, 7],
[1, 3],
[4, 7],
[1, 4],
[2, 5],
[2, 6],
[3, 4],
[4, 5],
[5, 7],
[6, 9]
];
let t = 9;
let res = 3;
assert_eq!(Solution::video_stitching(clips, t), res);
let clips = vec_vec_i32![[0, 4], [2, 8]];
let t = 5;
let res = 2;
assert_eq!(Solution::video_stitching(clips, t), res);
let clips = vec_vec_i32![
[5, 7],
[1, 8],
[0, 0],
[2, 3],
[4, 5],
[0, 6],
[5, 10],
[7, 10]
];
let t = 5;
let res = 1;
assert_eq!(Solution::video_stitching(clips, t), res);
}
// Accepted solution for LeetCode #1024: Video Stitching
// Auto-generated TypeScript example from java.
function exampleSolution(): void {
}
// Reference (java):
// // Accepted solution for LeetCode #1024: Video Stitching
// class Solution {
// public int videoStitching(int[][] clips, int time) {
// int[] last = new int[time];
// for (var e : clips) {
// int a = e[0], b = e[1];
// if (a < time) {
// last[a] = Math.max(last[a], b);
// }
// }
// int ans = 0, mx = 0, pre = 0;
// for (int i = 0; i < time; ++i) {
// mx = Math.max(mx, last[i]);
// if (mx <= i) {
// return -1;
// }
// if (pre == i) {
// ++ans;
// pre = mx;
// }
// }
// return ans;
// }
// }
Use this to step through a reusable interview workflow for this problem.
Pure recursion explores every possible choice at each step. With two choices per state (take or skip), the decision tree has 2ⁿ leaves. The recursion stack uses O(n) space. Many subproblems are recomputed exponentially many times.
Each cell in the DP table is computed exactly once from previously solved subproblems. The table dimensions determine both time and space. Look for the state variables — each unique combination of state values is one cell. Often a rolling array can reduce space by one dimension.
Review these before coding to avoid predictable interview regressions.
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Wrong move: An incomplete state merges distinct subproblems and caches incorrect answers.
Usually fails on: Correctness breaks on cases that differ only in hidden state.
Fix: Define state so each unique subproblem maps to one DP cell.
Wrong move: Locally optimal choices may fail globally.
Usually fails on: Counterexamples appear on crafted input orderings.
Fix: Verify with exchange argument or monotonic objective before committing.