LeetCode #1900 — HARD

The Earliest and Latest Rounds Where Players Compete

Break down a hard problem into reliable checkpoints, edge-case handling, and complexity trade-offs.

Solve on LeetCode
The Problem

Problem Statement

There is a tournament where n players are participating. The players are standing in a single row and are numbered from 1 to n based on their initial standing position (player 1 is the first player in the row, player 2 is the second player in the row, etc.).

The tournament consists of multiple rounds (starting from round number 1). In each round, the ith player from the front of the row competes against the ith player from the end of the row, and the winner advances to the next round. When the number of players is odd for the current round, the player in the middle automatically advances to the next round.

  • For example, if the row consists of players 1, 2, 4, 6, 7
    • Player 1 competes against player 7.
    • Player 2 competes against player 6.
    • Player 4 automatically advances to the next round.

After each round is over, the winners are lined back up in the row based on the original ordering assigned to them initially (ascending order).

The players numbered firstPlayer and secondPlayer are the best in the tournament. They can win against any other player before they compete against each other. If any two other players compete against each other, either of them might win, and thus you may choose the outcome of this round.

Given the integers n, firstPlayer, and secondPlayer, return an integer array containing two values, the earliest possible round number and the latest possible round number in which these two players will compete against each other, respectively.

Example 1:

Input: n = 11, firstPlayer = 2, secondPlayer = 4
Output: [3,4]
Explanation:
One possible scenario which leads to the earliest round number:
First round: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
Second round: 2, 3, 4, 5, 6, 11
Third round: 2, 3, 4
One possible scenario which leads to the latest round number:
First round: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
Second round: 1, 2, 3, 4, 5, 6
Third round: 1, 2, 4
Fourth round: 2, 4

Example 2:

Input: n = 5, firstPlayer = 1, secondPlayer = 5
Output: [1,1]
Explanation: The players numbered 1 and 5 compete in the first round.
There is no way to make them compete in any other round.

Constraints:

  • 2 <= n <= 28
  • 1 <= firstPlayer < secondPlayer <= n
Patterns Used

Roadmap

  1. Brute Force Baseline
  2. Core Insight
  3. Algorithm Walkthrough
  4. Edge Cases
  5. Full Annotated Code
  6. Interactive Study Demo
  7. Complexity Analysis
Step 01

Brute Force Baseline

Problem summary: There is a tournament where n players are participating. The players are standing in a single row and are numbered from 1 to n based on their initial standing position (player 1 is the first player in the row, player 2 is the second player in the row, etc.). The tournament consists of multiple rounds (starting from round number 1). In each round, the ith player from the front of the row competes against the ith player from the end of the row, and the winner advances to the next round. When the number of players is odd for the current round, the player in the middle automatically advances to the next round. For example, if the row consists of players 1, 2, 4, 6, 7 Player 1 competes against player 7. Player 2 competes against player 6. Player 4 automatically advances to the next round. After each round is over, the winners are lined back up in the row based on the original ordering

Baseline thinking

Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.

Pattern signal: Dynamic Programming

Example 1

11
2
4

Example 2

5
1
5
Step 02

Core Insight

What unlocks the optimal approach

  • Brute force using bitmasks and simulate the rounds.
  • Calculate each state one time and save its solution.
Interview move: turn each hint into an invariant you can check after every iteration/recursion step.
Step 03

Algorithm Walkthrough

Iteration Checklist

  1. Define state (indices, window, stack, map, DP cell, or recursion frame).
  2. Apply one transition step and update the invariant.
  3. Record answer candidate when condition is met.
  4. Continue until all input is consumed.
Use the first example testcase as your mental trace to verify each transition.
Step 04

Edge Cases

Minimum Input
Single element / shortest valid input
Validate boundary behavior before entering the main loop or recursion.
Duplicates & Repeats
Repeated values / repeated states
Decide whether duplicates should be merged, skipped, or counted explicitly.
Extreme Constraints
Largest constraint values
Re-check complexity target against constraints to avoid time-limit issues.
Invalid / Corner Shape
Empty collections, zeros, or disconnected structures
Handle special-case structure before the core algorithm path.
Step 05

Full Annotated Code

Source-backed implementations are provided below for direct study and interview prep.

// Accepted solution for LeetCode #1900: The Earliest and Latest Rounds Where Players Compete
class Solution {
    static int[][][] f = new int[30][30][31];

    public int[] earliestAndLatest(int n, int firstPlayer, int secondPlayer) {
        return dfs(firstPlayer - 1, secondPlayer - 1, n);
    }

    private int[] dfs(int l, int r, int n) {
        if (f[l][r][n] != 0) {
            return decode(f[l][r][n]);
        }
        if (l + r == n - 1) {
            f[l][r][n] = encode(1, 1);
            return new int[] {1, 1};
        }
        int min = Integer.MAX_VALUE, max = Integer.MIN_VALUE;
        int m = n >> 1;
        for (int i = 0; i < (1 << m); i++) {
            boolean[] win = new boolean[n];
            for (int j = 0; j < m; j++) {
                if (((i >> j) & 1) == 1) {
                    win[j] = true;
                } else {
                    win[n - 1 - j] = true;
                }
            }
            if ((n & 1) == 1) {
                win[m] = true;
            }
            win[n - 1 - l] = win[n - 1 - r] = false;
            win[l] = win[r] = true;
            int a = 0, b = 0, c = 0;
            for (int j = 0; j < n; j++) {
                if (j == l) {
                    a = c;
                }
                if (j == r) {
                    b = c;
                }
                if (win[j]) {
                    c++;
                }
            }
            int[] t = dfs(a, b, c);
            min = Math.min(min, t[0] + 1);
            max = Math.max(max, t[1] + 1);
        }
        f[l][r][n] = encode(min, max);
        return new int[] {min, max};
    }

    private int encode(int x, int y) {
        return (x << 8) | y;
    }

    private int[] decode(int val) {
        return new int[] {val >> 8, val & 255};
    }
}
Step 06

Interactive Study Demo

Use this to step through a reusable interview workflow for this problem.

Press Step or Run All to begin.
Step 07

Complexity Analysis

Time
O(n × m)
Space
O(n × m)

Approach Breakdown

RECURSIVE
O(2ⁿ) time
O(n) space

Pure recursion explores every possible choice at each step. With two choices per state (take or skip), the decision tree has 2ⁿ leaves. The recursion stack uses O(n) space. Many subproblems are recomputed exponentially many times.

DYNAMIC PROGRAMMING
O(n × m) time
O(n × m) space

Each cell in the DP table is computed exactly once from previously solved subproblems. The table dimensions determine both time and space. Look for the state variables — each unique combination of state values is one cell. Often a rolling array can reduce space by one dimension.

Shortcut: Count your DP state dimensions → that’s your time. Can you drop one? That’s your space optimization.
Coach Notes

Common Mistakes

Review these before coding to avoid predictable interview regressions.

State misses one required dimension

Wrong move: An incomplete state merges distinct subproblems and caches incorrect answers.

Usually fails on: Correctness breaks on cases that differ only in hidden state.

Fix: Define state so each unique subproblem maps to one DP cell.