Off-by-one on range boundaries
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Move from brute-force thinking to an efficient approach using array strategy.
You are given a 2D integer array descriptions where descriptions[i] = [parenti, childi, isLefti] indicates that parenti is the parent of childi in a binary tree of unique values. Furthermore,
isLefti == 1, then childi is the left child of parenti.isLefti == 0, then childi is the right child of parenti.Construct the binary tree described by descriptions and return its root.
The test cases will be generated such that the binary tree is valid.
Example 1:
Input: descriptions = [[20,15,1],[20,17,0],[50,20,1],[50,80,0],[80,19,1]] Output: [50,20,80,15,17,19] Explanation: The root node is the node with value 50 since it has no parent. The resulting binary tree is shown in the diagram.
Example 2:
Input: descriptions = [[1,2,1],[2,3,0],[3,4,1]] Output: [1,2,null,null,3,4] Explanation: The root node is the node with value 1 since it has no parent. The resulting binary tree is shown in the diagram.
Constraints:
1 <= descriptions.length <= 104descriptions[i].length == 31 <= parenti, childi <= 1050 <= isLefti <= 1descriptions is valid.Problem summary: You are given a 2D integer array descriptions where descriptions[i] = [parenti, childi, isLefti] indicates that parenti is the parent of childi in a binary tree of unique values. Furthermore, If isLefti == 1, then childi is the left child of parenti. If isLefti == 0, then childi is the right child of parenti. Construct the binary tree described by descriptions and return its root. The test cases will be generated such that the binary tree is valid.
Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.
Pattern signal: Array · Hash Map · Tree
[[20,15,1],[20,17,0],[50,20,1],[50,80,0],[80,19,1]]
[[1,2,1],[2,3,0],[3,4,1]]
convert-sorted-list-to-binary-search-tree)number-of-ways-to-reconstruct-a-tree)Source-backed implementations are provided below for direct study and interview prep.
// Accepted solution for LeetCode #2196: Create Binary Tree From Descriptions
/**
* Definition for a binary tree node.
* public class TreeNode {
* int val;
* TreeNode left;
* TreeNode right;
* TreeNode() {}
* TreeNode(int val) { this.val = val; }
* TreeNode(int val, TreeNode left, TreeNode right) {
* this.val = val;
* this.left = left;
* this.right = right;
* }
* }
*/
class Solution {
public TreeNode createBinaryTree(int[][] descriptions) {
Map<Integer, TreeNode> nodes = new HashMap<>();
Set<Integer> children = new HashSet<>();
for (var d : descriptions) {
int parent = d[0], child = d[1], isLeft = d[2];
if (!nodes.containsKey(parent)) {
nodes.put(parent, new TreeNode(parent));
}
if (!nodes.containsKey(child)) {
nodes.put(child, new TreeNode(child));
}
if (isLeft == 1) {
nodes.get(parent).left = nodes.get(child);
} else {
nodes.get(parent).right = nodes.get(child);
}
children.add(child);
}
for (var e : nodes.entrySet()) {
if (!children.contains(e.getKey())) {
return e.getValue();
}
}
return null;
}
}
// Accepted solution for LeetCode #2196: Create Binary Tree From Descriptions
/**
* Definition for a binary tree node.
* type TreeNode struct {
* Val int
* Left *TreeNode
* Right *TreeNode
* }
*/
func createBinaryTree(descriptions [][]int) *TreeNode {
nodes := map[int]*TreeNode{}
children := map[int]bool{}
for _, d := range descriptions {
parent, child, isLeft := d[0], d[1], d[2]
if _, ok := nodes[parent]; !ok {
nodes[parent] = &TreeNode{Val: parent}
}
if _, ok := nodes[child]; !ok {
nodes[child] = &TreeNode{Val: child}
}
if isLeft == 1 {
nodes[parent].Left = nodes[child]
} else {
nodes[parent].Right = nodes[child]
}
children[child] = true
}
for k, v := range nodes {
if _, ok := children[k]; !ok {
return v
}
}
return nil
}
# Accepted solution for LeetCode #2196: Create Binary Tree From Descriptions
# Definition for a binary tree node.
# class TreeNode:
# def __init__(self, val=0, left=None, right=None):
# self.val = val
# self.left = left
# self.right = right
class Solution:
def createBinaryTree(self, descriptions: List[List[int]]) -> Optional[TreeNode]:
nodes = defaultdict(TreeNode)
children = set()
for parent, child, isLeft in descriptions:
if parent not in nodes:
nodes[parent] = TreeNode(parent)
if child not in nodes:
nodes[child] = TreeNode(child)
children.add(child)
if isLeft:
nodes[parent].left = nodes[child]
else:
nodes[parent].right = nodes[child]
root = (set(nodes.keys()) - children).pop()
return nodes[root]
// Accepted solution for LeetCode #2196: Create Binary Tree From Descriptions
// Definition for a binary tree node.
// #[derive(Debug, PartialEq, Eq)]
// pub struct TreeNode {
// pub val: i32,
// pub left: Option<Rc<RefCell<TreeNode>>>,
// pub right: Option<Rc<RefCell<TreeNode>>>,
// }
//
// impl TreeNode {
// #[inline]
// pub fn new(val: i32) -> Self {
// TreeNode {
// val,
// left: None,
// right: None
// }
// }
// }
use std::cell::RefCell;
use std::collections::{HashMap, HashSet};
use std::rc::Rc;
impl Solution {
pub fn create_binary_tree(descriptions: Vec<Vec<i32>>) -> Option<Rc<RefCell<TreeNode>>> {
let mut nodes = HashMap::new();
let mut children = HashSet::new();
for d in descriptions {
let parent = d[0];
let child = d[1];
let is_left = d[2];
nodes
.entry(parent)
.or_insert_with(|| Rc::new(RefCell::new(TreeNode::new(parent))));
nodes
.entry(child)
.or_insert_with(|| Rc::new(RefCell::new(TreeNode::new(child))));
if is_left == 1 {
nodes.get(&parent).unwrap().borrow_mut().left =
Some(Rc::clone(nodes.get(&child).unwrap()));
} else {
nodes.get(&parent).unwrap().borrow_mut().right =
Some(Rc::clone(nodes.get(&child).unwrap()));
}
children.insert(child);
}
for (key, node) in &nodes {
if !children.contains(key) {
return Some(Rc::clone(node));
}
}
None
}
}
// Accepted solution for LeetCode #2196: Create Binary Tree From Descriptions
/**
* Definition for a binary tree node.
* class TreeNode {
* val: number
* left: TreeNode | null
* right: TreeNode | null
* constructor(val?: number, left?: TreeNode | null, right?: TreeNode | null) {
* this.val = (val===undefined ? 0 : val)
* this.left = (left===undefined ? null : left)
* this.right = (right===undefined ? null : right)
* }
* }
*/
function createBinaryTree(descriptions: number[][]): TreeNode | null {
const nodes: Record<number, TreeNode> = {};
const children = new Set<number>();
for (const [parent, child, isLeft] of descriptions) {
if (!nodes[parent]) {
nodes[parent] = new TreeNode(parent);
}
if (!nodes[child]) {
nodes[child] = new TreeNode(child);
}
if (isLeft) {
nodes[parent].left = nodes[child];
} else {
nodes[parent].right = nodes[child];
}
children.add(child);
}
for (const [k, v] of Object.entries(nodes)) {
if (!children.has(+k)) {
return v;
}
}
}
Use this to step through a reusable interview workflow for this problem.
BFS with a queue visits every node exactly once — O(n) time. The queue may hold an entire level of the tree, which for a complete binary tree is up to n/2 nodes = O(n) space. This is optimal in time but costly in space for wide trees.
Every node is visited exactly once, giving O(n) time. Space depends on tree shape: O(h) for recursive DFS (stack depth = height h), or O(w) for BFS (queue width = widest level). For balanced trees h = log n; for skewed trees h = n.
Review these before coding to avoid predictable interview regressions.
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Wrong move: Zero-count keys stay in map and break distinct/count constraints.
Usually fails on: Window/map size checks are consistently off by one.
Fix: Delete keys when count reaches zero.
Wrong move: Recursive traversal assumes children always exist.
Usually fails on: Leaf nodes throw errors or create wrong depth/path values.
Fix: Handle null/base cases before recursive transitions.