Off-by-one on range boundaries
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Break down a hard problem into reliable checkpoints, edge-case handling, and complexity trade-offs.
You are given an integer array nums and two integers indexDiff and valueDiff.
Find a pair of indices (i, j) such that:
i != j,abs(i - j) <= indexDiff.abs(nums[i] - nums[j]) <= valueDiff, andReturn true if such pair exists or false otherwise.
Example 1:
Input: nums = [1,2,3,1], indexDiff = 3, valueDiff = 0 Output: true Explanation: We can choose (i, j) = (0, 3). We satisfy the three conditions: i != j --> 0 != 3 abs(i - j) <= indexDiff --> abs(0 - 3) <= 3 abs(nums[i] - nums[j]) <= valueDiff --> abs(1 - 1) <= 0
Example 2:
Input: nums = [1,5,9,1,5,9], indexDiff = 2, valueDiff = 3 Output: false Explanation: After trying all the possible pairs (i, j), we cannot satisfy the three conditions, so we return false.
Constraints:
2 <= nums.length <= 105-109 <= nums[i] <= 1091 <= indexDiff <= nums.length0 <= valueDiff <= 109Problem summary: You are given an integer array nums and two integers indexDiff and valueDiff. Find a pair of indices (i, j) such that: i != j, abs(i - j) <= indexDiff. abs(nums[i] - nums[j]) <= valueDiff, and Return true if such pair exists or false otherwise.
Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.
Pattern signal: Array · Sliding Window · Segment Tree
[1,2,3,1] 3 0
[1,5,9,1,5,9] 2 3
contains-duplicate)contains-duplicate-ii)Source-backed implementations are provided below for direct study and interview prep.
// Accepted solution for LeetCode #220: Contains Duplicate III
class Solution {
public boolean containsNearbyAlmostDuplicate(int[] nums, int indexDiff, int valueDiff) {
TreeSet<Long> ts = new TreeSet<>();
for (int i = 0; i < nums.length; ++i) {
Long x = ts.ceiling((long) nums[i] - (long) valueDiff);
if (x != null && x <= (long) nums[i] + (long) valueDiff) {
return true;
}
ts.add((long) nums[i]);
if (i >= indexDiff) {
ts.remove((long) nums[i - indexDiff]);
}
}
return false;
}
}
// Accepted solution for LeetCode #220: Contains Duplicate III
func containsNearbyAlmostDuplicate(nums []int, k int, t int) bool {
n := len(nums)
left, right := 0, 0
rbt := redblacktree.NewWithIntComparator()
for right < n {
cur := nums[right]
right++
if p, ok := rbt.Floor(cur); ok && cur-p.Key.(int) <= t {
return true
}
if p, ok := rbt.Ceiling(cur); ok && p.Key.(int)-cur <= t {
return true
}
rbt.Put(cur, struct{}{})
if right-left > k {
rbt.Remove(nums[left])
left++
}
}
return false
}
# Accepted solution for LeetCode #220: Contains Duplicate III
class Solution:
def containsNearbyAlmostDuplicate(
self, nums: List[int], indexDiff: int, valueDiff: int
) -> bool:
s = SortedSet()
for i, v in enumerate(nums):
j = s.bisect_left(v - valueDiff)
if j < len(s) and s[j] <= v + valueDiff:
return True
s.add(v)
if i >= indexDiff:
s.remove(nums[i - indexDiff])
return False
// Accepted solution for LeetCode #220: Contains Duplicate III
struct Solution;
use std::collections::BTreeSet;
impl Solution {
fn contains_nearby_almost_duplicate(nums: Vec<i32>, k: i32, t: i32) -> bool {
let mut bts = BTreeSet::new();
let k = k as usize;
let n = nums.len();
if t < 0 {
return false;
}
for i in 0..n {
let l = nums[i].checked_sub(t).unwrap_or(std::i32::MIN);
let r = nums[i].checked_add(t).unwrap_or(std::i32::MAX);
if bts.range(l..=r).next().is_none() {
bts.insert(nums[i]);
} else {
return true;
}
if i >= k {
bts.remove(&nums[i - k]);
}
}
false
}
}
#[test]
fn test() {
let nums = vec![1, 2, 3, 1];
let k = 3;
let t = 0;
let res = true;
assert_eq!(Solution::contains_nearby_almost_duplicate(nums, k, t), res);
let nums = vec![1, 0, 1, 1];
let k = 1;
let t = 2;
let res = true;
assert_eq!(Solution::contains_nearby_almost_duplicate(nums, k, t), res);
let nums = vec![1, 5, 9, 1, 5, 9];
let k = 2;
let t = 3;
let res = false;
assert_eq!(Solution::contains_nearby_almost_duplicate(nums, k, t), res);
let nums = vec![-1, -1];
let k = 1;
let t = -1;
let res = false;
assert_eq!(Solution::contains_nearby_almost_duplicate(nums, k, t), res);
let nums = vec![7, 1, 3];
let k = 2;
let t = 3;
let res = true;
assert_eq!(Solution::contains_nearby_almost_duplicate(nums, k, t), res);
let nums = vec![0, 2_147_483_647];
let k = 1;
let t = 2_147_483_647;
let res = true;
assert_eq!(Solution::contains_nearby_almost_duplicate(nums, k, t), res);
}
// Accepted solution for LeetCode #220: Contains Duplicate III
function containsNearbyAlmostDuplicate(
nums: number[],
indexDiff: number,
valueDiff: number,
): boolean {
const ts = new TreeSet<number>();
for (let i = 0; i < nums.length; ++i) {
const x = ts.ceil(nums[i] - valueDiff);
if (x != null && x <= nums[i] + valueDiff) {
return true;
}
ts.add(nums[i]);
if (i >= indexDiff) {
ts.delete(nums[i - indexDiff]);
}
}
return false;
}
type Compare<T> = (lhs: T, rhs: T) => number;
class RBTreeNode<T = number> {
data: T;
count: number;
left: RBTreeNode<T> | null;
right: RBTreeNode<T> | null;
parent: RBTreeNode<T> | null;
color: number;
constructor(data: T) {
this.data = data;
this.left = this.right = this.parent = null;
this.color = 0;
this.count = 1;
}
sibling(): RBTreeNode<T> | null {
if (!this.parent) return null; // sibling null if no parent
return this.isOnLeft() ? this.parent.right : this.parent.left;
}
isOnLeft(): boolean {
return this === this.parent!.left;
}
hasRedChild(): boolean {
return (
Boolean(this.left && this.left.color === 0) ||
Boolean(this.right && this.right.color === 0)
);
}
}
class RBTree<T> {
root: RBTreeNode<T> | null;
lt: (l: T, r: T) => boolean;
constructor(compare: Compare<T> = (l: T, r: T) => (l < r ? -1 : l > r ? 1 : 0)) {
this.root = null;
this.lt = (l: T, r: T) => compare(l, r) < 0;
}
rotateLeft(pt: RBTreeNode<T>): void {
const right = pt.right!;
pt.right = right.left;
if (pt.right) pt.right.parent = pt;
right.parent = pt.parent;
if (!pt.parent) this.root = right;
else if (pt === pt.parent.left) pt.parent.left = right;
else pt.parent.right = right;
right.left = pt;
pt.parent = right;
}
rotateRight(pt: RBTreeNode<T>): void {
const left = pt.left!;
pt.left = left.right;
if (pt.left) pt.left.parent = pt;
left.parent = pt.parent;
if (!pt.parent) this.root = left;
else if (pt === pt.parent.left) pt.parent.left = left;
else pt.parent.right = left;
left.right = pt;
pt.parent = left;
}
swapColor(p1: RBTreeNode<T>, p2: RBTreeNode<T>): void {
const tmp = p1.color;
p1.color = p2.color;
p2.color = tmp;
}
swapData(p1: RBTreeNode<T>, p2: RBTreeNode<T>): void {
const tmp = p1.data;
p1.data = p2.data;
p2.data = tmp;
}
fixAfterInsert(pt: RBTreeNode<T>): void {
let parent = null;
let grandParent = null;
while (pt !== this.root && pt.color !== 1 && pt.parent?.color === 0) {
parent = pt.parent;
grandParent = pt.parent.parent;
/* Case : A
Parent of pt is left child of Grand-parent of pt */
if (parent === grandParent?.left) {
const uncle = grandParent.right;
/* Case : 1
The uncle of pt is also red
Only Recoloring required */
if (uncle && uncle.color === 0) {
grandParent.color = 0;
parent.color = 1;
uncle.color = 1;
pt = grandParent;
} else {
/* Case : 2
pt is right child of its parent
Left-rotation required */
if (pt === parent.right) {
this.rotateLeft(parent);
pt = parent;
parent = pt.parent;
}
/* Case : 3
pt is left child of its parent
Right-rotation required */
this.rotateRight(grandParent);
this.swapColor(parent!, grandParent);
pt = parent!;
}
} else {
/* Case : B
Parent of pt is right child of Grand-parent of pt */
const uncle = grandParent!.left;
/* Case : 1
The uncle of pt is also red
Only Recoloring required */
if (uncle != null && uncle.color === 0) {
grandParent!.color = 0;
parent.color = 1;
uncle.color = 1;
pt = grandParent!;
} else {
/* Case : 2
pt is left child of its parent
Right-rotation required */
if (pt === parent.left) {
this.rotateRight(parent);
pt = parent;
parent = pt.parent;
}
/* Case : 3
pt is right child of its parent
Left-rotation required */
this.rotateLeft(grandParent!);
this.swapColor(parent!, grandParent!);
pt = parent!;
}
}
}
this.root!.color = 1;
}
delete(val: T): boolean {
const node = this.find(val);
if (!node) return false;
node.count--;
if (!node.count) this.deleteNode(node);
return true;
}
deleteAll(val: T): boolean {
const node = this.find(val);
if (!node) return false;
this.deleteNode(node);
return true;
}
deleteNode(v: RBTreeNode<T>): void {
const u = BSTreplace(v);
// True when u and v are both black
const uvBlack = (u === null || u.color === 1) && v.color === 1;
const parent = v.parent!;
if (!u) {
// u is null therefore v is leaf
if (v === this.root) this.root = null;
// v is root, making root null
else {
if (uvBlack) {
// u and v both black
// v is leaf, fix double black at v
this.fixDoubleBlack(v);
} else {
// u or v is red
if (v.sibling()) {
// sibling is not null, make it red"
v.sibling()!.color = 0;
}
}
// delete v from the tree
if (v.isOnLeft()) parent.left = null;
else parent.right = null;
}
return;
}
if (!v.left || !v.right) {
// v has 1 child
if (v === this.root) {
// v is root, assign the value of u to v, and delete u
v.data = u.data;
v.left = v.right = null;
} else {
// Detach v from tree and move u up
if (v.isOnLeft()) parent.left = u;
else parent.right = u;
u.parent = parent;
if (uvBlack) this.fixDoubleBlack(u);
// u and v both black, fix double black at u
else u.color = 1; // u or v red, color u black
}
return;
}
// v has 2 children, swap data with successor and recurse
this.swapData(u, v);
this.deleteNode(u);
// find node that replaces a deleted node in BST
function BSTreplace(x: RBTreeNode<T>): RBTreeNode<T> | null {
// when node have 2 children
if (x.left && x.right) return successor(x.right);
// when leaf
if (!x.left && !x.right) return null;
// when single child
return x.left ?? x.right;
}
// find node that do not have a left child
// in the subtree of the given node
function successor(x: RBTreeNode<T>): RBTreeNode<T> {
let temp = x;
while (temp.left) temp = temp.left;
return temp;
}
}
fixDoubleBlack(x: RBTreeNode<T>): void {
if (x === this.root) return; // Reached root
const sibling = x.sibling();
const parent = x.parent!;
if (!sibling) {
// No sibiling, double black pushed up
this.fixDoubleBlack(parent);
} else {
if (sibling.color === 0) {
// Sibling red
parent.color = 0;
sibling.color = 1;
if (sibling.isOnLeft()) this.rotateRight(parent);
// left case
else this.rotateLeft(parent); // right case
this.fixDoubleBlack(x);
} else {
// Sibling black
if (sibling.hasRedChild()) {
// at least 1 red children
if (sibling.left && sibling.left.color === 0) {
if (sibling.isOnLeft()) {
// left left
sibling.left.color = sibling.color;
sibling.color = parent.color;
this.rotateRight(parent);
} else {
// right left
sibling.left.color = parent.color;
this.rotateRight(sibling);
this.rotateLeft(parent);
}
} else {
if (sibling.isOnLeft()) {
// left right
sibling.right!.color = parent.color;
this.rotateLeft(sibling);
this.rotateRight(parent);
} else {
// right right
sibling.right!.color = sibling.color;
sibling.color = parent.color;
this.rotateLeft(parent);
}
}
parent.color = 1;
} else {
// 2 black children
sibling.color = 0;
if (parent.color === 1) this.fixDoubleBlack(parent);
else parent.color = 1;
}
}
}
}
insert(data: T): boolean {
// search for a position to insert
let parent = this.root;
while (parent) {
if (this.lt(data, parent.data)) {
if (!parent.left) break;
else parent = parent.left;
} else if (this.lt(parent.data, data)) {
if (!parent.right) break;
else parent = parent.right;
} else break;
}
// insert node into parent
const node = new RBTreeNode(data);
if (!parent) this.root = node;
else if (this.lt(node.data, parent.data)) parent.left = node;
else if (this.lt(parent.data, node.data)) parent.right = node;
else {
parent.count++;
return false;
}
node.parent = parent;
this.fixAfterInsert(node);
return true;
}
find(data: T): RBTreeNode<T> | null {
let p = this.root;
while (p) {
if (this.lt(data, p.data)) {
p = p.left;
} else if (this.lt(p.data, data)) {
p = p.right;
} else break;
}
return p ?? null;
}
*inOrder(root: RBTreeNode<T> = this.root!): Generator<T, undefined, void> {
if (!root) return;
for (const v of this.inOrder(root.left!)) yield v;
yield root.data;
for (const v of this.inOrder(root.right!)) yield v;
}
*reverseInOrder(root: RBTreeNode<T> = this.root!): Generator<T, undefined, void> {
if (!root) return;
for (const v of this.reverseInOrder(root.right!)) yield v;
yield root.data;
for (const v of this.reverseInOrder(root.left!)) yield v;
}
}
class TreeSet<T = number> {
_size: number;
tree: RBTree<T>;
compare: Compare<T>;
constructor(
collection: T[] | Compare<T> = [],
compare: Compare<T> = (l: T, r: T) => (l < r ? -1 : l > r ? 1 : 0),
) {
if (typeof collection === 'function') {
compare = collection;
collection = [];
}
this._size = 0;
this.compare = compare;
this.tree = new RBTree(compare);
for (const val of collection) this.add(val);
}
size(): number {
return this._size;
}
has(val: T): boolean {
return !!this.tree.find(val);
}
add(val: T): boolean {
const successful = this.tree.insert(val);
this._size += successful ? 1 : 0;
return successful;
}
delete(val: T): boolean {
const deleted = this.tree.deleteAll(val);
this._size -= deleted ? 1 : 0;
return deleted;
}
ceil(val: T): T | undefined {
let p = this.tree.root;
let higher = null;
while (p) {
if (this.compare(p.data, val) >= 0) {
higher = p;
p = p.left;
} else {
p = p.right;
}
}
return higher?.data;
}
floor(val: T): T | undefined {
let p = this.tree.root;
let lower = null;
while (p) {
if (this.compare(val, p.data) >= 0) {
lower = p;
p = p.right;
} else {
p = p.left;
}
}
return lower?.data;
}
higher(val: T): T | undefined {
let p = this.tree.root;
let higher = null;
while (p) {
if (this.compare(val, p.data) < 0) {
higher = p;
p = p.left;
} else {
p = p.right;
}
}
return higher?.data;
}
lower(val: T): T | undefined {
let p = this.tree.root;
let lower = null;
while (p) {
if (this.compare(p.data, val) < 0) {
lower = p;
p = p.right;
} else {
p = p.left;
}
}
return lower?.data;
}
first(): T | undefined {
return this.tree.inOrder().next().value;
}
last(): T | undefined {
return this.tree.reverseInOrder().next().value;
}
shift(): T | undefined {
const first = this.first();
if (first === undefined) return undefined;
this.delete(first);
return first;
}
pop(): T | undefined {
const last = this.last();
if (last === undefined) return undefined;
this.delete(last);
return last;
}
*[Symbol.iterator](): Generator<T, void, void> {
for (const val of this.values()) yield val;
}
*keys(): Generator<T, void, void> {
for (const val of this.values()) yield val;
}
*values(): Generator<T, undefined, void> {
for (const val of this.tree.inOrder()) yield val;
return undefined;
}
/**
* Return a generator for reverse order traversing the set
*/
*rvalues(): Generator<T, undefined, void> {
for (const val of this.tree.reverseInOrder()) yield val;
return undefined;
}
}
class TreeMultiSet<T = number> {
_size: number;
tree: RBTree<T>;
compare: Compare<T>;
constructor(
collection: T[] | Compare<T> = [],
compare: Compare<T> = (l: T, r: T) => (l < r ? -1 : l > r ? 1 : 0),
) {
if (typeof collection === 'function') {
compare = collection;
collection = [];
}
this._size = 0;
this.compare = compare;
this.tree = new RBTree(compare);
for (const val of collection) this.add(val);
}
size(): number {
return this._size;
}
has(val: T): boolean {
return !!this.tree.find(val);
}
add(val: T): boolean {
const successful = this.tree.insert(val);
this._size++;
return successful;
}
delete(val: T): boolean {
const successful = this.tree.delete(val);
if (!successful) return false;
this._size--;
return true;
}
count(val: T): number {
const node = this.tree.find(val);
return node ? node.count : 0;
}
ceil(val: T): T | undefined {
let p = this.tree.root;
let higher = null;
while (p) {
if (this.compare(p.data, val) >= 0) {
higher = p;
p = p.left;
} else {
p = p.right;
}
}
return higher?.data;
}
floor(val: T): T | undefined {
let p = this.tree.root;
let lower = null;
while (p) {
if (this.compare(val, p.data) >= 0) {
lower = p;
p = p.right;
} else {
p = p.left;
}
}
return lower?.data;
}
higher(val: T): T | undefined {
let p = this.tree.root;
let higher = null;
while (p) {
if (this.compare(val, p.data) < 0) {
higher = p;
p = p.left;
} else {
p = p.right;
}
}
return higher?.data;
}
lower(val: T): T | undefined {
let p = this.tree.root;
let lower = null;
while (p) {
if (this.compare(p.data, val) < 0) {
lower = p;
p = p.right;
} else {
p = p.left;
}
}
return lower?.data;
}
first(): T | undefined {
return this.tree.inOrder().next().value;
}
last(): T | undefined {
return this.tree.reverseInOrder().next().value;
}
shift(): T | undefined {
const first = this.first();
if (first === undefined) return undefined;
this.delete(first);
return first;
}
pop(): T | undefined {
const last = this.last();
if (last === undefined) return undefined;
this.delete(last);
return last;
}
*[Symbol.iterator](): Generator<T, void, void> {
yield* this.values();
}
*keys(): Generator<T, void, void> {
for (const val of this.values()) yield val;
}
*values(): Generator<T, undefined, void> {
for (const val of this.tree.inOrder()) {
let count = this.count(val);
while (count--) yield val;
}
return undefined;
}
/**
* Return a generator for reverse order traversing the multi-set
*/
*rvalues(): Generator<T, undefined, void> {
for (const val of this.tree.reverseInOrder()) {
let count = this.count(val);
while (count--) yield val;
}
return undefined;
}
}
Use this to step through a reusable interview workflow for this problem.
For each starting index, scan the next k elements to compute the window aggregate. There are n−k+1 starting positions, each requiring O(k) work, giving O(n × k) total. No extra space since we recompute from scratch each time.
The window expands and contracts as we scan left to right. Each element enters the window at most once and leaves at most once, giving 2n total operations = O(n). Space depends on what we track inside the window (a hash map of at most k distinct elements, or O(1) for a fixed-size window).
Review these before coding to avoid predictable interview regressions.
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Wrong move: Using `if` instead of `while` leaves the window invalid for multiple iterations.
Usually fails on: Over-limit windows stay invalid and produce wrong lengths/counts.
Fix: Shrink in a `while` loop until the invariant is valid again.