LeetCode #2320 — MEDIUM

Count Number of Ways to Place Houses

Move from brute-force thinking to an efficient approach using dynamic programming strategy.

Solve on LeetCode
The Problem

Problem Statement

There is a street with n * 2 plots, where there are n plots on each side of the street. The plots on each side are numbered from 1 to n. On each plot, a house can be placed.

Return the number of ways houses can be placed such that no two houses are adjacent to each other on the same side of the street. Since the answer may be very large, return it modulo 109 + 7.

Note that if a house is placed on the ith plot on one side of the street, a house can also be placed on the ith plot on the other side of the street.

Example 1:

Input: n = 1
Output: 4
Explanation: 
Possible arrangements:
1. All plots are empty.
2. A house is placed on one side of the street.
3. A house is placed on the other side of the street.
4. Two houses are placed, one on each side of the street.

Example 2:

Input: n = 2
Output: 9
Explanation: The 9 possible arrangements are shown in the diagram above.

Constraints:

  • 1 <= n <= 104
Patterns Used

Roadmap

  1. Brute Force Baseline
  2. Core Insight
  3. Algorithm Walkthrough
  4. Edge Cases
  5. Full Annotated Code
  6. Interactive Study Demo
  7. Complexity Analysis
Step 01

Brute Force Baseline

Problem summary: There is a street with n * 2 plots, where there are n plots on each side of the street. The plots on each side are numbered from 1 to n. On each plot, a house can be placed. Return the number of ways houses can be placed such that no two houses are adjacent to each other on the same side of the street. Since the answer may be very large, return it modulo 109 + 7. Note that if a house is placed on the ith plot on one side of the street, a house can also be placed on the ith plot on the other side of the street.

Baseline thinking

Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.

Pattern signal: Dynamic Programming

Example 1

1

Example 2

2

Related Problems

  • Climbing Stairs (climbing-stairs)
  • House Robber (house-robber)
Step 02

Core Insight

What unlocks the optimal approach

  • Try coming up with a DP solution for one side of the street.
  • The DP for one side of the street will bear resemblance to the Fibonacci sequence.
  • The number of different arrangements on both side of the street is the same.
Interview move: turn each hint into an invariant you can check after every iteration/recursion step.
Step 03

Algorithm Walkthrough

Iteration Checklist

  1. Define state (indices, window, stack, map, DP cell, or recursion frame).
  2. Apply one transition step and update the invariant.
  3. Record answer candidate when condition is met.
  4. Continue until all input is consumed.
Use the first example testcase as your mental trace to verify each transition.
Step 04

Edge Cases

Minimum Input
Single element / shortest valid input
Validate boundary behavior before entering the main loop or recursion.
Duplicates & Repeats
Repeated values / repeated states
Decide whether duplicates should be merged, skipped, or counted explicitly.
Extreme Constraints
Upper-end input sizes
Re-check complexity target against constraints to avoid time-limit issues.
Invalid / Corner Shape
Empty collections, zeros, or disconnected structures
Handle special-case structure before the core algorithm path.
Step 05

Full Annotated Code

Source-backed implementations are provided below for direct study and interview prep.

// Accepted solution for LeetCode #2320: Count Number of Ways to Place Houses
class Solution {
    public int countHousePlacements(int n) {
        final int mod = (int) 1e9 + 7;
        int[] f = new int[n];
        int[] g = new int[n];
        f[0] = 1;
        g[0] = 1;
        for (int i = 1; i < n; ++i) {
            f[i] = g[i - 1];
            g[i] = (f[i - 1] + g[i - 1]) % mod;
        }
        long v = (f[n - 1] + g[n - 1]) % mod;
        return (int) (v * v % mod);
    }
}
Step 06

Interactive Study Demo

Use this to step through a reusable interview workflow for this problem.

Press Step or Run All to begin.
Step 07

Complexity Analysis

Time
O(n)
Space
O(n)

Approach Breakdown

RECURSIVE
O(2ⁿ) time
O(n) space

Pure recursion explores every possible choice at each step. With two choices per state (take or skip), the decision tree has 2ⁿ leaves. The recursion stack uses O(n) space. Many subproblems are recomputed exponentially many times.

DYNAMIC PROGRAMMING
O(n × m) time
O(n × m) space

Each cell in the DP table is computed exactly once from previously solved subproblems. The table dimensions determine both time and space. Look for the state variables — each unique combination of state values is one cell. Often a rolling array can reduce space by one dimension.

Shortcut: Count your DP state dimensions → that’s your time. Can you drop one? That’s your space optimization.
Coach Notes

Common Mistakes

Review these before coding to avoid predictable interview regressions.

State misses one required dimension

Wrong move: An incomplete state merges distinct subproblems and caches incorrect answers.

Usually fails on: Correctness breaks on cases that differ only in hidden state.

Fix: Define state so each unique subproblem maps to one DP cell.