Mutating counts without cleanup
Wrong move: Zero-count keys stay in map and break distinct/count constraints.
Usually fails on: Window/map size checks are consistently off by one.
Fix: Delete keys when count reaches zero.
Break down a hard problem into reliable checkpoints, edge-case handling, and complexity trade-offs.
There is an undirected graph consisting of n nodes numbered from 1 to n. You are given the integer n and a 2D array edges where edges[i] = [ai, bi] indicates that there is an edge between nodes ai and bi. The graph can be disconnected.
You can add at most two additional edges (possibly none) to this graph so that there are no repeated edges and no self-loops.
Return true if it is possible to make the degree of each node in the graph even, otherwise return false.
The degree of a node is the number of edges connected to it.
Example 1:
Input: n = 5, edges = [[1,2],[2,3],[3,4],[4,2],[1,4],[2,5]] Output: true Explanation: The above diagram shows a valid way of adding an edge. Every node in the resulting graph is connected to an even number of edges.
Example 2:
Input: n = 4, edges = [[1,2],[3,4]] Output: true Explanation: The above diagram shows a valid way of adding two edges.
Example 3:
Input: n = 4, edges = [[1,2],[1,3],[1,4]] Output: false Explanation: It is not possible to obtain a valid graph with adding at most 2 edges.
Constraints:
3 <= n <= 1052 <= edges.length <= 105edges[i].length == 21 <= ai, bi <= nai != biProblem summary: There is an undirected graph consisting of n nodes numbered from 1 to n. You are given the integer n and a 2D array edges where edges[i] = [ai, bi] indicates that there is an edge between nodes ai and bi. The graph can be disconnected. You can add at most two additional edges (possibly none) to this graph so that there are no repeated edges and no self-loops. Return true if it is possible to make the degree of each node in the graph even, otherwise return false. The degree of a node is the number of edges connected to it.
Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.
Pattern signal: Hash Map
5 [[1,2],[2,3],[3,4],[4,2],[1,4],[2,5]]
4 [[1,2],[3,4]]
4 [[1,2],[1,3],[1,4]]
minimum-degree-of-a-connected-trio-in-a-graph)Source-backed implementations are provided below for direct study and interview prep.
// Accepted solution for LeetCode #2508: Add Edges to Make Degrees of All Nodes Even
class Solution {
public boolean isPossible(int n, List<List<Integer>> edges) {
Set<Integer>[] g = new Set[n + 1];
Arrays.setAll(g, k -> new HashSet<>());
for (var e : edges) {
int a = e.get(0), b = e.get(1);
g[a].add(b);
g[b].add(a);
}
List<Integer> vs = new ArrayList<>();
for (int i = 1; i <= n; ++i) {
if (g[i].size() % 2 == 1) {
vs.add(i);
}
}
if (vs.size() == 0) {
return true;
}
if (vs.size() == 2) {
int a = vs.get(0), b = vs.get(1);
if (!g[a].contains(b)) {
return true;
}
for (int c = 1; c <= n; ++c) {
if (a != c && b != c && !g[a].contains(c) && !g[c].contains(b)) {
return true;
}
}
return false;
}
if (vs.size() == 4) {
int a = vs.get(0), b = vs.get(1), c = vs.get(2), d = vs.get(3);
if (!g[a].contains(b) && !g[c].contains(d)) {
return true;
}
if (!g[a].contains(c) && !g[b].contains(d)) {
return true;
}
if (!g[a].contains(d) && !g[b].contains(c)) {
return true;
}
return false;
}
return false;
}
}
// Accepted solution for LeetCode #2508: Add Edges to Make Degrees of All Nodes Even
func isPossible(n int, edges [][]int) bool {
g := make([]map[int]bool, n+1)
for _, e := range edges {
a, b := e[0], e[1]
if g[a] == nil {
g[a] = map[int]bool{}
}
if g[b] == nil {
g[b] = map[int]bool{}
}
g[a][b], g[b][a] = true, true
}
vs := []int{}
for i := 1; i <= n; i++ {
if len(g[i])%2 == 1 {
vs = append(vs, i)
}
}
if len(vs) == 0 {
return true
}
if len(vs) == 2 {
a, b := vs[0], vs[1]
if !g[a][b] {
return true
}
for c := 1; c <= n; c++ {
if a != c && b != c && !g[a][c] && !g[c][b] {
return true
}
}
return false
}
if len(vs) == 4 {
a, b, c, d := vs[0], vs[1], vs[2], vs[3]
if !g[a][b] && !g[c][d] {
return true
}
if !g[a][c] && !g[b][d] {
return true
}
if !g[a][d] && !g[b][c] {
return true
}
return false
}
return false
}
# Accepted solution for LeetCode #2508: Add Edges to Make Degrees of All Nodes Even
class Solution:
def isPossible(self, n: int, edges: List[List[int]]) -> bool:
g = defaultdict(set)
for a, b in edges:
g[a].add(b)
g[b].add(a)
vs = [i for i, v in g.items() if len(v) & 1]
if len(vs) == 0:
return True
if len(vs) == 2:
a, b = vs
if a not in g[b]:
return True
return any(a not in g[c] and c not in g[b] for c in range(1, n + 1))
if len(vs) == 4:
a, b, c, d = vs
if a not in g[b] and c not in g[d]:
return True
if a not in g[c] and b not in g[d]:
return True
if a not in g[d] and b not in g[c]:
return True
return False
return False
// Accepted solution for LeetCode #2508: Add Edges to Make Degrees of All Nodes Even
// Rust example auto-generated from java reference.
// Replace the signature and local types with the exact LeetCode harness for this problem.
impl Solution {
pub fn rust_example() {
// Port the logic from the reference block below.
}
}
// Reference (java):
// // Accepted solution for LeetCode #2508: Add Edges to Make Degrees of All Nodes Even
// class Solution {
// public boolean isPossible(int n, List<List<Integer>> edges) {
// Set<Integer>[] g = new Set[n + 1];
// Arrays.setAll(g, k -> new HashSet<>());
// for (var e : edges) {
// int a = e.get(0), b = e.get(1);
// g[a].add(b);
// g[b].add(a);
// }
// List<Integer> vs = new ArrayList<>();
// for (int i = 1; i <= n; ++i) {
// if (g[i].size() % 2 == 1) {
// vs.add(i);
// }
// }
// if (vs.size() == 0) {
// return true;
// }
// if (vs.size() == 2) {
// int a = vs.get(0), b = vs.get(1);
// if (!g[a].contains(b)) {
// return true;
// }
// for (int c = 1; c <= n; ++c) {
// if (a != c && b != c && !g[a].contains(c) && !g[c].contains(b)) {
// return true;
// }
// }
// return false;
// }
// if (vs.size() == 4) {
// int a = vs.get(0), b = vs.get(1), c = vs.get(2), d = vs.get(3);
// if (!g[a].contains(b) && !g[c].contains(d)) {
// return true;
// }
// if (!g[a].contains(c) && !g[b].contains(d)) {
// return true;
// }
// if (!g[a].contains(d) && !g[b].contains(c)) {
// return true;
// }
// return false;
// }
// return false;
// }
// }
// Accepted solution for LeetCode #2508: Add Edges to Make Degrees of All Nodes Even
// Auto-generated TypeScript example from java.
function exampleSolution(): void {
}
// Reference (java):
// // Accepted solution for LeetCode #2508: Add Edges to Make Degrees of All Nodes Even
// class Solution {
// public boolean isPossible(int n, List<List<Integer>> edges) {
// Set<Integer>[] g = new Set[n + 1];
// Arrays.setAll(g, k -> new HashSet<>());
// for (var e : edges) {
// int a = e.get(0), b = e.get(1);
// g[a].add(b);
// g[b].add(a);
// }
// List<Integer> vs = new ArrayList<>();
// for (int i = 1; i <= n; ++i) {
// if (g[i].size() % 2 == 1) {
// vs.add(i);
// }
// }
// if (vs.size() == 0) {
// return true;
// }
// if (vs.size() == 2) {
// int a = vs.get(0), b = vs.get(1);
// if (!g[a].contains(b)) {
// return true;
// }
// for (int c = 1; c <= n; ++c) {
// if (a != c && b != c && !g[a].contains(c) && !g[c].contains(b)) {
// return true;
// }
// }
// return false;
// }
// if (vs.size() == 4) {
// int a = vs.get(0), b = vs.get(1), c = vs.get(2), d = vs.get(3);
// if (!g[a].contains(b) && !g[c].contains(d)) {
// return true;
// }
// if (!g[a].contains(c) && !g[b].contains(d)) {
// return true;
// }
// if (!g[a].contains(d) && !g[b].contains(c)) {
// return true;
// }
// return false;
// }
// return false;
// }
// }
Use this to step through a reusable interview workflow for this problem.
For each element, scan the rest of the array looking for a match. Two nested loops give n × (n−1)/2 comparisons = O(n²). No extra space since we only use loop indices.
One pass through the input, performing O(1) hash map lookups and insertions at each step. The hash map may store up to n entries in the worst case. This is the classic space-for-time tradeoff: O(n) extra memory eliminates an inner loop.
Review these before coding to avoid predictable interview regressions.
Wrong move: Zero-count keys stay in map and break distinct/count constraints.
Usually fails on: Window/map size checks are consistently off by one.
Fix: Delete keys when count reaches zero.