Off-by-one on range boundaries
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Break down a hard problem into reliable checkpoints, edge-case handling, and complexity trade-offs.
There exists an undirected and unrooted tree with n nodes indexed from 0 to n - 1. You are given an integer n and a 2D integer array edges of length n - 1, where edges[i] = [ai, bi] indicates that there is an edge between nodes ai and bi in the tree. You are also given an array coins of size n where coins[i] can be either 0 or 1, where 1 indicates the presence of a coin in the vertex i.
Initially, you choose to start at any vertex in the tree. Then, you can perform the following operations any number of times:
2 from the current vertex, orFind the minimum number of edges you need to go through to collect all the coins and go back to the initial vertex.
Note that if you pass an edge several times, you need to count it into the answer several times.
Example 1:
Input: coins = [1,0,0,0,0,1], edges = [[0,1],[1,2],[2,3],[3,4],[4,5]] Output: 2 Explanation: Start at vertex 2, collect the coin at vertex 0, move to vertex 3, collect the coin at vertex 5 then move back to vertex 2.
Example 2:
Input: coins = [0,0,0,1,1,0,0,1], edges = [[0,1],[0,2],[1,3],[1,4],[2,5],[5,6],[5,7]] Output: 2 Explanation: Start at vertex 0, collect the coins at vertices 4 and 3, move to vertex 2, collect the coin at vertex 7, then move back to vertex 0.
Constraints:
n == coins.length1 <= n <= 3 * 1040 <= coins[i] <= 1edges.length == n - 1edges[i].length == 20 <= ai, bi < nai != biedges represents a valid tree.Problem summary: There exists an undirected and unrooted tree with n nodes indexed from 0 to n - 1. You are given an integer n and a 2D integer array edges of length n - 1, where edges[i] = [ai, bi] indicates that there is an edge between nodes ai and bi in the tree. You are also given an array coins of size n where coins[i] can be either 0 or 1, where 1 indicates the presence of a coin in the vertex i. Initially, you choose to start at any vertex in the tree. Then, you can perform the following operations any number of times: Collect all the coins that are at a distance of at most 2 from the current vertex, or Move to any adjacent vertex in the tree. Find the minimum number of edges you need to go through to collect all the coins and go back to the initial vertex. Note that if you pass an edge several times, you need to count it into the answer several times.
Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.
Pattern signal: Array · Tree · Topological Sort
[1,0,0,0,0,1] [[0,1],[1,2],[2,3],[3,4],[4,5]]
[0,0,0,1,1,0,0,1] [[0,1],[0,2],[1,3],[1,4],[2,5],[5,6],[5,7]]
minimum-height-trees)sum-of-distances-in-tree)maximum-score-after-applying-operations-on-a-tree)find-number-of-coins-to-place-in-tree-nodes)Source-backed implementations are provided below for direct study and interview prep.
// Accepted solution for LeetCode #2603: Collect Coins in a Tree
class Solution {
public int collectTheCoins(int[] coins, int[][] edges) {
int n = coins.length;
Set<Integer>[] g = new Set[n];
Arrays.setAll(g, k -> new HashSet<>());
for (var e : edges) {
int a = e[0], b = e[1];
g[a].add(b);
g[b].add(a);
}
Deque<Integer> q = new ArrayDeque<>();
for (int i = 0; i < n; ++i) {
if (coins[i] == 0 && g[i].size() == 1) {
q.offer(i);
}
}
while (!q.isEmpty()) {
int i = q.poll();
for (int j : g[i]) {
g[j].remove(i);
if (coins[j] == 0 && g[j].size() == 1) {
q.offer(j);
}
}
g[i].clear();
}
q.clear();
for (int k = 0; k < 2; ++k) {
for (int i = 0; i < n; ++i) {
if (g[i].size() == 1) {
q.offer(i);
}
}
for (int i : q) {
for (int j : g[i]) {
g[j].remove(i);
}
g[i].clear();
}
}
int ans = 0;
for (var e : edges) {
int a = e[0], b = e[1];
if (g[a].size() > 0 && g[b].size() > 0) {
ans += 2;
}
}
return ans;
}
}
// Accepted solution for LeetCode #2603: Collect Coins in a Tree
func collectTheCoins(coins []int, edges [][]int) int {
n := len(coins)
g := make([]map[int]bool, n)
for i := range g {
g[i] = map[int]bool{}
}
for _, e := range edges {
a, b := e[0], e[1]
g[a][b] = true
g[b][a] = true
}
q := []int{}
for i, c := range coins {
if c == 0 && len(g[i]) == 1 {
q = append(q, i)
}
}
for len(q) > 0 {
i := q[0]
q = q[1:]
for j := range g[i] {
delete(g[j], i)
if coins[j] == 0 && len(g[j]) == 1 {
q = append(q, j)
}
}
g[i] = map[int]bool{}
}
for k := 0; k < 2; k++ {
q := []int{}
for i := range coins {
if len(g[i]) == 1 {
q = append(q, i)
}
}
for _, i := range q {
for j := range g[i] {
delete(g[j], i)
}
g[i] = map[int]bool{}
}
}
ans := 0
for _, e := range edges {
a, b := e[0], e[1]
if len(g[a]) > 0 && len(g[b]) > 0 {
ans += 2
}
}
return ans
}
# Accepted solution for LeetCode #2603: Collect Coins in a Tree
class Solution:
def collectTheCoins(self, coins: List[int], edges: List[List[int]]) -> int:
g = defaultdict(set)
for a, b in edges:
g[a].add(b)
g[b].add(a)
n = len(coins)
q = deque(i for i in range(n) if len(g[i]) == 1 and coins[i] == 0)
while q:
i = q.popleft()
for j in g[i]:
g[j].remove(i)
if coins[j] == 0 and len(g[j]) == 1:
q.append(j)
g[i].clear()
for k in range(2):
q = [i for i in range(n) if len(g[i]) == 1]
for i in q:
for j in g[i]:
g[j].remove(i)
g[i].clear()
return sum(len(g[a]) > 0 and len(g[b]) > 0 for a, b in edges) * 2
// Accepted solution for LeetCode #2603: Collect Coins in a Tree
// Rust example auto-generated from java reference.
// Replace the signature and local types with the exact LeetCode harness for this problem.
impl Solution {
pub fn rust_example() {
// Port the logic from the reference block below.
}
}
// Reference (java):
// // Accepted solution for LeetCode #2603: Collect Coins in a Tree
// class Solution {
// public int collectTheCoins(int[] coins, int[][] edges) {
// int n = coins.length;
// Set<Integer>[] g = new Set[n];
// Arrays.setAll(g, k -> new HashSet<>());
// for (var e : edges) {
// int a = e[0], b = e[1];
// g[a].add(b);
// g[b].add(a);
// }
// Deque<Integer> q = new ArrayDeque<>();
// for (int i = 0; i < n; ++i) {
// if (coins[i] == 0 && g[i].size() == 1) {
// q.offer(i);
// }
// }
// while (!q.isEmpty()) {
// int i = q.poll();
// for (int j : g[i]) {
// g[j].remove(i);
// if (coins[j] == 0 && g[j].size() == 1) {
// q.offer(j);
// }
// }
// g[i].clear();
// }
// q.clear();
// for (int k = 0; k < 2; ++k) {
// for (int i = 0; i < n; ++i) {
// if (g[i].size() == 1) {
// q.offer(i);
// }
// }
// for (int i : q) {
// for (int j : g[i]) {
// g[j].remove(i);
// }
// g[i].clear();
// }
// }
// int ans = 0;
// for (var e : edges) {
// int a = e[0], b = e[1];
// if (g[a].size() > 0 && g[b].size() > 0) {
// ans += 2;
// }
// }
// return ans;
// }
// }
// Accepted solution for LeetCode #2603: Collect Coins in a Tree
function collectTheCoins(coins: number[], edges: number[][]): number {
const n = coins.length;
const g: Set<number>[] = new Array(n).fill(0).map(() => new Set<number>());
for (const [a, b] of edges) {
g[a].add(b);
g[b].add(a);
}
let q: number[] = [];
for (let i = 0; i < n; ++i) {
if (coins[i] === 0 && g[i].size === 1) {
q.push(i);
}
}
while (q.length) {
const i = q.pop()!;
for (const j of g[i]) {
g[j].delete(i);
if (coins[j] === 0 && g[j].size === 1) {
q.push(j);
}
}
g[i].clear();
}
q = [];
for (let k = 0; k < 2; ++k) {
for (let i = 0; i < n; ++i) {
if (g[i].size === 1) {
q.push(i);
}
}
for (const i of q) {
for (const j of g[i]) {
g[j].delete(i);
}
g[i].clear();
}
}
let ans = 0;
for (const [a, b] of edges) {
if (g[a].size > 0 && g[b].size > 0) {
ans += 2;
}
}
return ans;
}
Use this to step through a reusable interview workflow for this problem.
BFS with a queue visits every node exactly once — O(n) time. The queue may hold an entire level of the tree, which for a complete binary tree is up to n/2 nodes = O(n) space. This is optimal in time but costly in space for wide trees.
Every node is visited exactly once, giving O(n) time. Space depends on tree shape: O(h) for recursive DFS (stack depth = height h), or O(w) for BFS (queue width = widest level). For balanced trees h = log n; for skewed trees h = n.
Review these before coding to avoid predictable interview regressions.
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Wrong move: Recursive traversal assumes children always exist.
Usually fails on: Leaf nodes throw errors or create wrong depth/path values.
Fix: Handle null/base cases before recursive transitions.