Off-by-one on range boundaries
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Break down a hard problem into reliable checkpoints, edge-case handling, and complexity trade-offs.
You are given a 0-indexed m x n integer matrix grid. Your initial position is at the top-left cell (0, 0).
Starting from the cell (i, j), you can move to one of the following cells:
(i, k) with j < k <= grid[i][j] + j (rightward movement), or(k, j) with i < k <= grid[i][j] + i (downward movement).Return the minimum number of cells you need to visit to reach the bottom-right cell (m - 1, n - 1). If there is no valid path, return -1.
Example 1:
Input: grid = [[3,4,2,1],[4,2,3,1],[2,1,0,0],[2,4,0,0]] Output: 4 Explanation: The image above shows one of the paths that visits exactly 4 cells.
Example 2:
Input: grid = [[3,4,2,1],[4,2,1,1],[2,1,1,0],[3,4,1,0]] Output: 3 Explanation: The image above shows one of the paths that visits exactly 3 cells.
Example 3:
Input: grid = [[2,1,0],[1,0,0]] Output: -1 Explanation: It can be proven that no path exists.
Constraints:
m == grid.lengthn == grid[i].length1 <= m, n <= 1051 <= m * n <= 1050 <= grid[i][j] < m * ngrid[m - 1][n - 1] == 0Problem summary: You are given a 0-indexed m x n integer matrix grid. Your initial position is at the top-left cell (0, 0). Starting from the cell (i, j), you can move to one of the following cells: Cells (i, k) with j < k <= grid[i][j] + j (rightward movement), or Cells (k, j) with i < k <= grid[i][j] + i (downward movement). Return the minimum number of cells you need to visit to reach the bottom-right cell (m - 1, n - 1). If there is no valid path, return -1.
Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.
Pattern signal: Array · Dynamic Programming · Stack · Union-Find
[[3,4,2,1],[4,2,3,1],[2,1,0,0],[2,4,0,0]]
[[3,4,2,1],[4,2,1,1],[2,1,1,0],[3,4,1,0]]
[[2,1,0],[1,0,0]]
jump-game-ii)jump-game)Source-backed implementations are provided below for direct study and interview prep.
// Accepted solution for LeetCode #2617: Minimum Number of Visited Cells in a Grid
class Solution {
public int minimumVisitedCells(int[][] grid) {
int m = grid.length, n = grid[0].length;
int[][] dist = new int[m][n];
PriorityQueue<int[]>[] row = new PriorityQueue[m];
PriorityQueue<int[]>[] col = new PriorityQueue[n];
for (int i = 0; i < m; ++i) {
Arrays.fill(dist[i], -1);
row[i] = new PriorityQueue<>((a, b) -> a[0] == b[0] ? a[1] - b[1] : a[0] - b[0]);
}
for (int i = 0; i < n; ++i) {
col[i] = new PriorityQueue<>((a, b) -> a[0] == b[0] ? a[1] - b[1] : a[0] - b[0]);
}
dist[0][0] = 1;
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
while (!row[i].isEmpty() && grid[i][row[i].peek()[1]] + row[i].peek()[1] < j) {
row[i].poll();
}
if (!row[i].isEmpty() && (dist[i][j] == -1 || row[i].peek()[0] + 1 < dist[i][j])) {
dist[i][j] = row[i].peek()[0] + 1;
}
while (!col[j].isEmpty() && grid[col[j].peek()[1]][j] + col[j].peek()[1] < i) {
col[j].poll();
}
if (!col[j].isEmpty() && (dist[i][j] == -1 || col[j].peek()[0] + 1 < dist[i][j])) {
dist[i][j] = col[j].peek()[0] + 1;
}
if (dist[i][j] != -1) {
row[i].offer(new int[] {dist[i][j], j});
col[j].offer(new int[] {dist[i][j], i});
}
}
}
return dist[m - 1][n - 1];
}
}
// Accepted solution for LeetCode #2617: Minimum Number of Visited Cells in a Grid
func minimumVisitedCells(grid [][]int) int {
m, n := len(grid), len(grid[0])
dist := make([][]int, m)
row := make([]hp, m)
col := make([]hp, n)
for i := range dist {
dist[i] = make([]int, n)
for j := range dist[i] {
dist[i][j] = -1
}
}
dist[0][0] = 1
for i := 0; i < m; i++ {
for j := 0; j < n; j++ {
for len(row[i]) > 0 && grid[i][row[i][0].second]+row[i][0].second < j {
heap.Pop(&row[i])
}
if len(row[i]) > 0 && (dist[i][j] == -1 || row[i][0].first+1 < dist[i][j]) {
dist[i][j] = row[i][0].first + 1
}
for len(col[j]) > 0 && grid[col[j][0].second][j]+col[j][0].second < i {
heap.Pop(&col[j])
}
if len(col[j]) > 0 && (dist[i][j] == -1 || col[j][0].first+1 < dist[i][j]) {
dist[i][j] = col[j][0].first + 1
}
if dist[i][j] != -1 {
heap.Push(&row[i], pair{dist[i][j], j})
heap.Push(&col[j], pair{dist[i][j], i})
}
}
}
return dist[m-1][n-1]
}
type pair struct {
first int
second int
}
type hp []pair
func (a hp) Len() int { return len(a) }
func (a hp) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
func (a hp) Less(i, j int) bool {
return a[i].first < a[j].first || (a[i].first == a[j].first && a[i].second < a[j].second)
}
func (a *hp) Push(x any) { *a = append(*a, x.(pair)) }
func (a *hp) Pop() any { l := len(*a); t := (*a)[l-1]; *a = (*a)[:l-1]; return t }
# Accepted solution for LeetCode #2617: Minimum Number of Visited Cells in a Grid
class Solution:
def minimumVisitedCells(self, grid: List[List[int]]) -> int:
m, n = len(grid), len(grid[0])
dist = [[-1] * n for _ in range(m)]
dist[0][0] = 1
row = [[] for _ in range(m)]
col = [[] for _ in range(n)]
for i in range(m):
for j in range(n):
while row[i] and grid[i][row[i][0][1]] + row[i][0][1] < j:
heappop(row[i])
if row[i] and (dist[i][j] == -1 or dist[i][j] > row[i][0][0] + 1):
dist[i][j] = row[i][0][0] + 1
while col[j] and grid[col[j][0][1]][j] + col[j][0][1] < i:
heappop(col[j])
if col[j] and (dist[i][j] == -1 or dist[i][j] > col[j][0][0] + 1):
dist[i][j] = col[j][0][0] + 1
if dist[i][j] != -1:
heappush(row[i], (dist[i][j], j))
heappush(col[j], (dist[i][j], i))
return dist[-1][-1]
// Accepted solution for LeetCode #2617: Minimum Number of Visited Cells in a Grid
/**
* [2617] Minimum Number of Visited Cells in a Grid
*/
pub struct Solution {}
// submission codes start here
use std::{cmp::Reverse, collections::BinaryHeap};
impl Solution {
pub fn minimum_visited_cells(grid: Vec<Vec<i32>>) -> i32 {
let height = grid.len();
let width = grid[0].len();
let mut column_heaps: Vec<BinaryHeap<(Reverse<i32>, usize)>> =
vec![BinaryHeap::new(); width];
let mut row_heap: BinaryHeap<(Reverse<i32>, usize)> = BinaryHeap::new();
let mut dis = 0;
for (i, row) in grid.iter().enumerate() {
row_heap.clear();
for (j, &node) in row.iter().enumerate() {
while !row_heap.is_empty() && row_heap.peek().unwrap().1 < j {
row_heap.pop();
}
let column_heap = &mut column_heaps[j];
while !column_heap.is_empty() && column_heap.peek().unwrap().1 < i {
column_heap.pop();
}
dis = if i > 0 || j > 0 { i32::MAX } else { 1 };
if let Some((d, _)) = row_heap.peek() {
dis = d.0 + 1;
}
if let Some((d, _)) = column_heap.peek() {
dis = dis.min(d.0 + 1);
}
if node > 0 && dis < i32::MAX {
let node = node as usize;
row_heap.push((Reverse(dis), node + j));
column_heap.push((Reverse(dis), node + i));
}
}
}
if dis < i32::MAX {
dis
} else {
-1
}
}
}
// submission codes end
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_2617() {}
}
// Accepted solution for LeetCode #2617: Minimum Number of Visited Cells in a Grid
// Auto-generated TypeScript example from java.
function exampleSolution(): void {
}
// Reference (java):
// // Accepted solution for LeetCode #2617: Minimum Number of Visited Cells in a Grid
// class Solution {
// public int minimumVisitedCells(int[][] grid) {
// int m = grid.length, n = grid[0].length;
// int[][] dist = new int[m][n];
// PriorityQueue<int[]>[] row = new PriorityQueue[m];
// PriorityQueue<int[]>[] col = new PriorityQueue[n];
// for (int i = 0; i < m; ++i) {
// Arrays.fill(dist[i], -1);
// row[i] = new PriorityQueue<>((a, b) -> a[0] == b[0] ? a[1] - b[1] : a[0] - b[0]);
// }
// for (int i = 0; i < n; ++i) {
// col[i] = new PriorityQueue<>((a, b) -> a[0] == b[0] ? a[1] - b[1] : a[0] - b[0]);
// }
// dist[0][0] = 1;
// for (int i = 0; i < m; ++i) {
// for (int j = 0; j < n; ++j) {
// while (!row[i].isEmpty() && grid[i][row[i].peek()[1]] + row[i].peek()[1] < j) {
// row[i].poll();
// }
// if (!row[i].isEmpty() && (dist[i][j] == -1 || row[i].peek()[0] + 1 < dist[i][j])) {
// dist[i][j] = row[i].peek()[0] + 1;
// }
// while (!col[j].isEmpty() && grid[col[j].peek()[1]][j] + col[j].peek()[1] < i) {
// col[j].poll();
// }
// if (!col[j].isEmpty() && (dist[i][j] == -1 || col[j].peek()[0] + 1 < dist[i][j])) {
// dist[i][j] = col[j].peek()[0] + 1;
// }
// if (dist[i][j] != -1) {
// row[i].offer(new int[] {dist[i][j], j});
// col[j].offer(new int[] {dist[i][j], i});
// }
// }
// }
// return dist[m - 1][n - 1];
// }
// }
Use this to step through a reusable interview workflow for this problem.
Pure recursion explores every possible choice at each step. With two choices per state (take or skip), the decision tree has 2ⁿ leaves. The recursion stack uses O(n) space. Many subproblems are recomputed exponentially many times.
Each cell in the DP table is computed exactly once from previously solved subproblems. The table dimensions determine both time and space. Look for the state variables — each unique combination of state values is one cell. Often a rolling array can reduce space by one dimension.
Review these before coding to avoid predictable interview regressions.
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Wrong move: An incomplete state merges distinct subproblems and caches incorrect answers.
Usually fails on: Correctness breaks on cases that differ only in hidden state.
Fix: Define state so each unique subproblem maps to one DP cell.
Wrong move: Pushing without popping stale elements invalidates next-greater/next-smaller logic.
Usually fails on: Indices point to blocked elements and outputs shift.
Fix: Pop while invariant is violated before pushing current element.