Off-by-one on range boundaries
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Move from brute-force thinking to an efficient approach using array strategy.
Bob is stuck in a dungeon and must break n locks, each requiring some amount of energy to break. The required energy for each lock is stored in an array called strength where strength[i] indicates the energy needed to break the ith lock.
To break a lock, Bob uses a sword with the following characteristics:
x by which the energy of the sword increases is 1.x.ith lock, the energy of the sword must reach at least strength[i].x increases by a given value k.Your task is to determine the minimum time in minutes required for Bob to break all n locks and escape the dungeon.
Return the minimum time required for Bob to break all n locks.
Example 1:
Input: strength = [3,4,1], k = 1
Output: 4
Explanation:
| Time | Energy | x | Action | Updated x |
|---|---|---|---|---|
| 0 | 0 | 1 | Nothing | 1 |
| 1 | 1 | 1 | Break 3rd Lock | 2 |
| 2 | 2 | 2 | Nothing | 2 |
| 3 | 4 | 2 | Break 2nd Lock | 3 |
| 4 | 3 | 3 | Break 1st Lock | 3 |
The locks cannot be broken in less than 4 minutes; thus, the answer is 4.
Example 2:
Input: strength = [2,5,4], k = 2
Output: 5
Explanation:
| Time | Energy | x | Action | Updated x |
|---|---|---|---|---|
| 0 | 0 | 1 | Nothing | 1 |
| 1 | 1 | 1 | Nothing | 1 |
| 2 | 2 | 1 | Break 1st Lock | 3 |
| 3 | 3 | 3 | Nothing | 3 |
| 4 | 6 | 3 | Break 2nd Lock | 5 |
| 5 | 5 | 5 | Break 3rd Lock | 7 |
The locks cannot be broken in less than 5 minutes; thus, the answer is 5.
Constraints:
n == strength.length1 <= n <= 81 <= K <= 101 <= strength[i] <= 106Problem summary: Bob is stuck in a dungeon and must break n locks, each requiring some amount of energy to break. The required energy for each lock is stored in an array called strength where strength[i] indicates the energy needed to break the ith lock. To break a lock, Bob uses a sword with the following characteristics: The initial energy of the sword is 0. The initial factor x by which the energy of the sword increases is 1. Every minute, the energy of the sword increases by the current factor x. To break the ith lock, the energy of the sword must reach at least strength[i]. After breaking a lock, the energy of the sword resets to 0, and the factor x increases by a given value k. Your task is to determine the minimum time in minutes required for Bob to break all n locks and escape the dungeon. Return the minimum time required for Bob to break all n locks.
Start with the most direct exhaustive search. That gives a correctness anchor before optimizing.
Pattern signal: Array · Dynamic Programming · Backtracking · Bit Manipulation
[3,4,1] 1
[2,5,4] 2
Source-backed implementations are provided below for direct study and interview prep.
// Accepted solution for LeetCode #3376: Minimum Time to Break Locks I
class Solution {
private List<Integer> strength;
private Integer[] f;
private int k;
private int n;
public int findMinimumTime(List<Integer> strength, int K) {
n = strength.size();
f = new Integer[1 << n];
k = K;
this.strength = strength;
return dfs(0);
}
private int dfs(int i) {
if (i == (1 << n) - 1) {
return 0;
}
if (f[i] != null) {
return f[i];
}
int cnt = Integer.bitCount(i);
int x = 1 + cnt * k;
f[i] = 1 << 30;
for (int j = 0; j < n; ++j) {
if ((i >> j & 1) == 0) {
f[i] = Math.min(f[i], dfs(i | 1 << j) + (strength.get(j) + x - 1) / x);
}
}
return f[i];
}
}
// Accepted solution for LeetCode #3376: Minimum Time to Break Locks I
func findMinimumTime(strength []int, K int) int {
n := len(strength)
f := make([]int, 1<<n)
for i := range f {
f[i] = -1
}
var dfs func(int) int
dfs = func(i int) int {
if i == 1<<n-1 {
return 0
}
if f[i] != -1 {
return f[i]
}
x := 1 + K*bits.OnesCount(uint(i))
f[i] = 1 << 30
for j, s := range strength {
if i>>j&1 == 0 {
f[i] = min(f[i], dfs(i|1<<j)+(s+x-1)/x)
}
}
return f[i]
}
return dfs(0)
}
# Accepted solution for LeetCode #3376: Minimum Time to Break Locks I
class Solution:
def findMinimumTime(self, strength: List[int], K: int) -> int:
@cache
def dfs(i: int) -> int:
if i == (1 << len(strength)) - 1:
return 0
cnt = i.bit_count()
x = 1 + cnt * K
ans = inf
for j, s in enumerate(strength):
if i >> j & 1 ^ 1:
ans = min(ans, dfs(i | 1 << j) + (s + x - 1) // x)
return ans
return dfs(0)
// Accepted solution for LeetCode #3376: Minimum Time to Break Locks I
// Rust example auto-generated from java reference.
// Replace the signature and local types with the exact LeetCode harness for this problem.
impl Solution {
pub fn rust_example() {
// Port the logic from the reference block below.
}
}
// Reference (java):
// // Accepted solution for LeetCode #3376: Minimum Time to Break Locks I
// class Solution {
// private List<Integer> strength;
// private Integer[] f;
// private int k;
// private int n;
//
// public int findMinimumTime(List<Integer> strength, int K) {
// n = strength.size();
// f = new Integer[1 << n];
// k = K;
// this.strength = strength;
// return dfs(0);
// }
//
// private int dfs(int i) {
// if (i == (1 << n) - 1) {
// return 0;
// }
// if (f[i] != null) {
// return f[i];
// }
// int cnt = Integer.bitCount(i);
// int x = 1 + cnt * k;
// f[i] = 1 << 30;
// for (int j = 0; j < n; ++j) {
// if ((i >> j & 1) == 0) {
// f[i] = Math.min(f[i], dfs(i | 1 << j) + (strength.get(j) + x - 1) / x);
// }
// }
// return f[i];
// }
// }
// Accepted solution for LeetCode #3376: Minimum Time to Break Locks I
function findMinimumTime(strength: number[], K: number): number {
const n = strength.length;
const f: number[] = Array(1 << n).fill(-1);
const dfs = (i: number): number => {
if (i === (1 << n) - 1) {
return 0;
}
if (f[i] !== -1) {
return f[i];
}
f[i] = Infinity;
const x = 1 + K * bitCount(i);
for (let j = 0; j < n; ++j) {
if (((i >> j) & 1) == 0) {
f[i] = Math.min(f[i], dfs(i | (1 << j)) + Math.ceil(strength[j] / x));
}
}
return f[i];
};
return dfs(0);
}
function bitCount(i: number): number {
i = i - ((i >>> 1) & 0x55555555);
i = (i & 0x33333333) + ((i >>> 2) & 0x33333333);
i = (i + (i >>> 4)) & 0x0f0f0f0f;
i = i + (i >>> 8);
i = i + (i >>> 16);
return i & 0x3f;
}
Use this to step through a reusable interview workflow for this problem.
Pure recursion explores every possible choice at each step. With two choices per state (take or skip), the decision tree has 2ⁿ leaves. The recursion stack uses O(n) space. Many subproblems are recomputed exponentially many times.
Each cell in the DP table is computed exactly once from previously solved subproblems. The table dimensions determine both time and space. Look for the state variables — each unique combination of state values is one cell. Often a rolling array can reduce space by one dimension.
Review these before coding to avoid predictable interview regressions.
Wrong move: Loop endpoints miss first/last candidate.
Usually fails on: Fails on minimal arrays and exact-boundary answers.
Fix: Re-derive loops from inclusive/exclusive ranges before coding.
Wrong move: An incomplete state merges distinct subproblems and caches incorrect answers.
Usually fails on: Correctness breaks on cases that differ only in hidden state.
Fix: Define state so each unique subproblem maps to one DP cell.
Wrong move: Mutable state leaks between branches.
Usually fails on: Later branches inherit selections from earlier branches.
Fix: Always revert state changes immediately after recursive call.